#pragma once

#include "Player.h"
#include "AlphaBetaPlayer.h"

class RandomPlayer : public Player {
public:
private:
protected:

public:
    RandomPlayer(string name);
    Cell* next();
private:
	inline vector<CandidateCell*> findPutableCells(Board* board, int myColor, int otherColor);
	inline void clear(vector<CandidateCell*> cells);
};

